Education

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As technology becomes more prevalent in this era, professors are starting to implement smartphone usage in their curriculum. According to Graham, “With their easy internet access, a multitude of education-friendly apps, and the ability to be used at a moment’s notice, smartphones have all the tools necessary to boost student learning,” (Graham, n.d.). As long the teacher can monitor what the students are doing, students cannot easily get distracted away from class-related activities requiring the use of a smartphone.

Apps/Tools Used in Education:

Kahoot
Kahoot is a tool used by professors for quizzing their students on various questions. The professor makes questions and multiple choice answers. The professor shows the Kahoot ID for the questionnaire to the students, the students input the Kahoot ID on their devices and wait for the professor to start the game. The students are given a time limit to answer the given question with the answers the professor provided, and whoever gets the question right gains points in the game. At the end of the questionnaire, a leaderboard is shown of the students with the top 3 highest points and the professor usually rewards them with bonus points. Kahoot is usually used to help students study for a quiz/test, and there is an engaging/competitive aspect since there is a leaderboard.
Remind101
Remind101 is a tool used by teachers to remind students when homework or assignments are due. It is also used a social/contact application so students can contact people within their class. It can be used for communities as small one person to a size of a school. It is like a combination of blackboard, GroupMe, and the Towson email notifications. It is a practical device for professors because it can show who has or hasn’t read your announcements.
Google Suite
Students can access their files on Google Drive on their smartphones as well, between from school and home. They can edit any files that can be opened with Google Docs, Slides, or Spreadsheet directly on their phones (even though it's a small screen).
Reference:
Graham, E. (n.d.). Using smartphones in the classroom. Retrieved from http://www.nea.org/tools/56274.htm